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Vrchat booth avatar free
Vrchat booth avatar free









vrchat booth avatar free

If your model's file size is too big, try splitting off the parts with shape keys into their own mesh and deleting the shapekeys on the other mesh objects in Blender. In VRM format, shape keys are a big contributor to file size. Make sure the rig is set to humanoid and it is placed in a T-pose. I assume you have your rigged, humanoid avatar in FBX format already imported into Unity. If you know Japanese, you can also read the official the UniVRM documentation.

vrchat booth avatar free

You will also need import the UniVRM package into your Unity project to create your VRM file. You need Unity 2018.1.1f1 or another recent version of unity. If you haven't, you can still try to follow along, but some descriptions might be a bit too brief.Ī more in-depth guide with screenshots can be found here. In this guide, I assume you already know the basics of Unity and probably have previously uploaded an avatar to VRChat.











Vrchat booth avatar free